Ubiquitous/Invisible Computing Living Lab

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Rui A. Costa

Rua Pedro Vaz de Eça, n.º 6, Esgueira, 3800-322, Aveiro, Portugal

E-mail: rcosta@ubiwhere.com

Effective member: 

Ubiquitous/Invisible Computing Living Lab

The UbiLL is motivated by our understanding that a Living Lab can provide anexcellent platform for exchanging the best practices towards the user-driven openinnovation of products and services in the Ubiquitous and Invisible Computingtechnological area;

The focus of UbiLL is on SMEs and their empowerment for Knowledge and theInnovation Society, strongly in line with the cohesion and competitivenesspriorities of the EU. The LL takes in consideration the Helsinki Manifesto on therecommendations for the European Network of Living Labs and user-driveninnovation.

UbiLL’s vision is to make the connection between technology and people’severyday lives; in the same way it is stated in Ubiwhere’s vision (since itsfoundation): “We provide usable technologies for people needs through remarkableexperiences”.

Ubiwhere hopes to tight and intensify the symbiotic relations between present(existing) partners and new ones (mainly, entities that share the same technicalinterests and culture from other Living Labs);

As an effective member, Ubiwhere expects to identify new opportunities insideENoLL, stimulates the creation of new European-wide projects and catalysessynergies between, not only, effective members but also between partners fromspecific (targeted) LL. Ubiwhere, as the host organization of UbiLL expects toanalyse best practices in terms of Open Innovation and LL implementations and to develop them in the context of UbiLL.


UbiLL was initially inserted in a widely developed and technological region of Portugal, connected to the greatest innovation sources, namely Aveiro, Coimbra and Porto (nevertheless this regional context, several worldwide partnerships had been established in order to integrate this LL). This proximity creates a very potential and attractive ecosystem, not only in terms of the extremely high technological level but also in terms of technological mentality of the inhabitants, to experiment new solutions in the Ubiquitous and Invisible Computing theme. This characteristic has been proved by the current Ubiwhere projects which are described in the previous section.

The promoter, Ubiwhere, has proven the capability of creating serious innovative projects and carries to this Living Lab a wide network of partners that ensure the success and dynamization of the Living Lab such as:

• Universities (Universidade de Aveiro, Universidade de Coimbra, Universidade do Porto,Universidade do Minho, among others) which are a great source of innovative projects in the Ubiquitous/Invisible Computing theme, and potentiate the creation of a technological mentality among the surrounding areas;

• Research institutes (Instituto of Telecomunicações, Instituto de Engenharia Electrónica eTelemática de Aveiro) which, like the Universities, produce innovation centred in the information and telecommunications technologies that are the base for this Living Lab;

• Partners (ISA, PT Inovação, Ponto.C, InovaRia associated companies among others) which, like the promoter, are highly innovative companies produce tangible products that feed the Living Lab;

• Business clusters (TICE.PT) which represents a big source for products in the Information Technologies;

• Municipalities open to innovative solutions (Câmaras Municipais de Aveiro, Estarreja, Ovar, Murtosa and São João da Madeira, among others) which can be used to propagate the technologies of the living lab to their inhabitants.

One of the major bet of UbiLL is the interconnection of this Living Lab with the others that are placed in Europe with the aim of promoting creativity and innovation, increase the networking and sharing knowhow and experiences. UbiLL tries to promote the search and procurement of competences between companies in order to create new value to them (e.g. European project consortia).

In result to the presented characteristics and ecosystem, this Living Lab has remarkable characteristics for real experimentation of Ubiquitous and Invisible Computing products developed by other European companies, which cannot be easily found in other regions.

References and Track Record

LL’s most important projects

Pervasive Tourism - a project for the dissemination and promotion of tourism in Europe (being the original case study in Portugal), through mobile phones / smartphones, web and interactive surfaces. The project has a Mobile Travel Guide (for mobile devices in outdoor use) based in context (namely, in location and preferences of each tourist); a Multimedia Museum Guide (that can be extended to other business opportunities, such as conferences or other entities), with automatic recognition for visitors and items in exposition; a Virtual Tourist Card (for automatic tourist identification), which will enable the creation of tourist profiles (with the production of statistics and reports) for use as input in the definition of a region Touristic Strategy; and, an Enriching Tourist Experience solution, based in interactive surfaces, that may be included in a museum or other institution or entity. Using the integration of different forms of interaction and communication sector, it is possible profiling and suggest the best experience to each user, as well as get trip reports after the completion of a journey or experience. In addition to the offerings to tourists, also the entities subscribing to this service will benefit from its use. Besides the expected increase of visitors, these entities have access to detailed information from the analysis and processing of data from the actions of visitors.

BikeEmotion – a consortium project that aims to build a social bike sharing system (using public and/or private bikes). This project is centred on a location device, a data mining engine and a bulk of context-aware services which can be used by 3rd parties to create other services. Ubiwhere is the consortium company responsible for the mobile development. In a few words, the mobile app (developed for the following mobile platforms: iOS, Android, WP7) will allow users to access and get benefits from the system (bike reservation, map view, get directions to, etc).

SEMA – this project aims to provide a semantics interoperability layer for 3rd party mobility and transport services. Moreover, SEMA’s objectives are the development of an ASA (ArtificialSelective Attention) module and the semantic enrichment of data from transport systems and mobility.